AI Insights · Timothy · April 2023
Top 5 Bubble Shooter Games Performance on Unified Platform in Middle East - Q1 2023
In Q1 2023, the top 5 Bubble Shooter games in the Middle East saw varied performance in weekly downloads, revenue, and active users. Detailed insights from Sensor Tower reveal notable trends.
In the first quarter of 2023, the top 5 Bubble Shooter games on a unified platform in the Middle East demonstrated diverse performance trends in weekly downloads, revenue, and active users. These insights, sourced from Sensor Tower, provide a comprehensive overview of the market dynamics for these popular games.
Bubble Shooter Rainbow from Blackout Lab experienced fluctuations in its weekly revenue, starting at around $323 and peaking at $405 in mid-January, before declining to $55 by the end of March. Weekly downloads peaked at 31K in late January, but gradually declined to around 20.8K by the end of the quarter. Meanwhile, weekly active users saw a general increase, beginning at 112.6K and reaching up to 140.3K by the end of January, before stabilizing around 130.5K in March.
Bubble Shooter - Classic Pop from Bubble Shooter maintained a relatively stable weekly revenue, fluctuating between $4.3K and $6.5K throughout the quarter. Weekly downloads showed a slight upward trend, starting at 19K and reaching 23K by the end of March. Weekly active users hovered around 260K, with minor fluctuations, peaking at 268.2K in late December.
Bubble Shooter - Pop Bubbles from IVYGAMES showed a steady decline in weekly revenue, starting at $289 and dropping to $44 by the end of March. Weekly downloads also decreased, from 31.1K at the end of December to 11.7K by the end of the quarter. Weekly active users saw a gradual decline from 115.6K to around 96.6K by the end of March.
Bubble Shooter - Home Design from Bubble Bear game had no recorded weekly revenue. Weekly downloads increased from 6.9K at the end of December to 11.6K by late January, before stabilizing around 9.6K in March. Weekly active users showed a steady increase, starting at 75.2K and reaching around 84.7K by the end of March.
Bubble Shooter Pop! from MobilityWare also had no recorded weekly revenue. Weekly downloads significantly increased from 585 at the end of December to a peak of 9.8K in mid-February, before declining to 6.7K by the end of March. Weekly active users followed a similar trend, starting at 1.7K and peaking at 13.8K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.